Wintertide Brand Trickster Build Guide (PoE Sentinel 3.18)

PoEVault

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Introduction

Due to the latest balancing changes, we do not recommend playing this build anymore, as it does not meet the high standards we apply to our guides in terms of fun and performance. We are leaving it up as a reference and it might be revived in a later patch.

Wintertide Brand Wintertide Brand was introduced in Patch 3.11 Harvest League. It deals cold damage, primarily through damage over time, and ramps up as the duration persists. It makes a great league starter as it does not require expensive gear in order to get off the ground, and it focuses heavily on clear speed and control using chills and freezes to keep the player safe at a distance. While it can be scaled into the late-game, it does not make an exceptional boss killer, instead focusing on quickly tearing apart packs of enemies to maximize experience per hour.

Build Assessment

Pros

+ Great clear speed

+ Multiple gear paths to scale into the late game (Low-Life and Life Based)

+ League starter

+ Heavy focus on control and lockdown to keep the player safe

+ Solid defenses across the board

Cons

Single target damage is not exceptional and requires good gear to kill late-game bosses like Awakener

Low-life gear is a jump in expense if you want the best possible version of the build

Heavy button usage (could also be a positive for some players)

Path of Building

Path of Building for the Low-Life (recommended) version of this build is available here.

Included is the recommended set of mid-game gear, a full skill tree, and all the gem links needed to get the build to tick.

We use the Path of Building Community Fork for all of our builds, which is highly recommended. If you are encountering errors importing the build, please ensure you are using the Community Fork.

Passive Skill Tree

This is our recommended Level 96 Passive Skill Tree.

For more details on the Passive Tree, a Life based budget version, skill acquisition order, and more, be sure to check out the Passive Skill Tree & Gem Links page.

Passive Skill Tree & Gem Links

Gems

We go over all of the gem links this build uses in the end-game on our Gem Links page.

Passive Skills & Gem Links

Ascendancy, Bandits, and Pantheon

Our Ascendancy, Bandits, and Pantheons Powers page goes into detail about all the choices you need to make in these regards.

Ascendancy, Bandits, and Pantheon Powers

Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness.

Our recommendation:

Item Slot Item Name
Head Rime Gaze Rime Gaze
Amulet Presence of Chayula Presence of Chayula
Chest Shavronne's Wrappings Shavronne's Wrappings
Gloves High Energy Shield Rare (Fingerless Silk Gloves Fingerless Silk Gloves preferred)
Boots Rare Sorcerer Boots Sorcerer Boots or Sin Trek Sin Trek
Belt Rare Crystal Belt Crystal Belt
Ring 1 Mark of the Shaper Mark of the Shaper
Ring 2 Rare Elder Ring
Weapon Rare Wand (Opal Wand Opal Wand preferred)
Shield High Energy Shield Rare (Titanium Spirit Shield Titanium Spirit Shield preferred)

For much more detailed information on the best gear, jewels, and flasks to use, be sure to examine our detailed Gear Breakdown page.

Gear, Jewels, and Flasks

Leveling

As a reminder, we have several guides to help you level up a character.

Changelog

  • Early updates for 3.17 Archnemesis, still awaiting Path of Building to be updated.

  • 3.16 Scourge; early update pass with new tree, suggested gear, updated gem links, ascendancy choices, and build direction.

  • 3.16 Scourge; early update pass with new tree, suggested gear, updated gem links, ascendancy choices, and build direction.

  • 3.15 Expedition updates. Tree and supports altered, potentially more to come as we see how the changes affect our damage.

  • 3.14 Ultimatum updates are in!

  • 3.13 Ritual; initial updates are in including tree & gear modifications.

  • Ready for Heist 3.12; Path of Building added, brand new skill tree, gear tweaks, large expansion to Skill Tree/Gems sections, text body updates.

  • Build guide added.

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