Velyna's Ice Crash Raider PoB & Gems (PoE Necropolis)
PoB Imports
Progression
This build has multiple stages to work through as your character improves, that way you always know what to be upgrading from leaguestart to endgame.
- Leaguestart: You can’t run Hollow Palm right away, so this is a basic Ice Crash build using swords. The goal here is just to hit maps and farm those first few uniques to get the ball rolling. Look to buy Terminus Est and Starkonja's Head immediately, while also upgrading your rare items to cap resists and raise HP. Get rares with dexterity where possible. The unique flasks The Wise Oak and Lion's Roar can be bought now, or you can save for the transition and buy them after.
- Transition: This stage requires One With Nothing to function, and you should have a Briskwrap with 4 links. I also recommend having Pure Talent, and the helmet from leaguestart. When this stage is up and running the next goals are Garukhan's Flight and Astramentis. Make sure you don’t skip the small cluster jewel, it’s a huge part of the builds defenses. It’s also super important to find a curse on hit Frostbite ring, even if you can’t get much else on it at first.
- Endgame: Make sure your strength is higher than intelligence for Fractal Thoughts, and try to get a high rolled Cyclopean Coil. You can find a good Brutal Restraint using the tool built into PoB, or buy the cheapest one and upgrade later, they all give DEX. By this point you should have a Watcher's Eye with hatred penetration. Make sure you have all the appropriate enchants, anoints, qualities, and pantheons.
- God: This stage is just adding high-budget items, no major changes. We can access an extra ascendancy node through Forbidden Jewels, Unnatural Instinct can replace Pure Talent, and the large cluster can be upgraded. There are crafting projects for belt, chest, and amulet as well. Using a Megalomaniac with our Enduring Composure mod plus Frantic Aspect or Sublime Form allows us to run a final large aura.
The gear page has information about each of your endgame items, search links to help you find them, plus crafting instructions for any complicated items.
Anoint
Once you get your Astramentis, start looking to anoint it.
I usually go with Discipline and Training for HP.
- 1x Black Oil + 2x Silver Oil = Discipline and Training
Gems
6-Link Ice Crash
If you can’t hit 5 red, you can use alternates like Faster Attacks Support, Hypothermia Support, and Concentrated Effect Support. This should only be temporary though.- Ice Crash
- Fortify Support
- Melee Physical Damage Support
- Elemental Damage with Attacks Support
- Multistrike Support
- Cold Penetration Support
CWDT / Utility
Since we have no gloves or weapons, sockets are limited. You can put the warchief in an Unset Ring, allowing for a golem in the CWDT setup or whatever else you may want.Aura’s
Our final socket group contains all the aura’s we use.Leaguestart Gems
Act 1
Since we don’t have Ice Crash yet, we need an alternate setup to get us to act 3. I chose Frost Blades since it scales mostly the same way and is available right at the start. Remember to check the gem vendors after quest completions and boss kills, and don’t forget to use all utility available.Act 2
New support gems become available after Chamber of Sins and after killing Weaver.- Frost Blades- Added Cold Damage Support- Faster Attacks Support
- Dash- Steelskin
- Herald of Ice- Clarity- Vitality
Act 3
Near the end of this act we can start using Ice Crash. Once you have it on a 4link with Fortify consider doing first lab. You can use Ice Bite Support, Hypothermia Support, or Concentrated Effect Support as alternate DPS links depending what color links you find.- Ice Crash- Fortify Support- Faster Attacks Support- Added Cold Damage Support
- Dash- Steelskin
- Hatred- Blood and Sand- Clarity
- Ancestral Protector- Frostbite
Act 4-10
At this point the gems will stay mostly the same, just work on getting all the correct groupings set up and a 5link for your main skill.- Ice Crash- Fortify Support- Multistrike Support- Added Cold Damage Support- Elemental Damage with Attacks Support
- Dash- Ancestral Protector- Frostbite
- Hatred- Blood and Sand
- Cast when Damage Taken Support- Summon Stone Golem- Steelskin