Ultimate Raise Spectre Necromancer Gear, Jewels, and Flasks
Path of Building
Path of Building is available for my build here.
DPS is counted for each spectre individually — remember you have 4 (or 5, if you have a +1 gems item!).
We use the Path of Building Community Fork for all of our builds, which is highly recommended. If you are encountering errors importing the build, please ensure you are using the Community Fork.
An example set of low/mid level gear is provided along with all the links and skill trees!
Gear Summary / TL;DR
These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read the Gear, Jewels, and Flasks section in its entirety.
Our recommendation:
Item Slot | Item Name |
Head | Rare Bone Helmet or The Devouring Diadem (has separate gem setup) |
Amulet | Rare Amulet |
Chest | Rare Chest with +1 to Maximum Spectres |
Gloves | Rare Gloves |
Boots | Elder Rare Boots_ with +1 Raise Spectre Level |
Belt | Rare Stygian Vise |
Rings | Rare Unset Rings |
Weapon | Trigger a Socketed Spell When You Use a Skill Rare Wand |
Shield | Victario's Charity |
For crafting Rare items, you can check out all the affixes that can roll on an item base, depending on its level, influence, and many other factors, using our affix tool.
Armour
Chest
A Rare Chest with +1 to Maximum Number of Spectres is the best possible option for both damage and defense. An Armour and Energy Shield hybrid base is very nice, as coloring is extremely straightforward and it adds a little bit of hybrid defense to the build. Evasion bases, such as Zodiac Leather, are also a strong contender, however, you will need to ensure you have the required amount of Dexterity. Coloring via the Vorici Method will also be required, which can be tedious and expensive. Prioritize stats on your Rare Chest as follows:
- +1 to Maximum Number of Spectres
- [Uncapped] Elemental Resistances
- +# to Maximum Life
- +# to Maximum Energy Shield
- % Increased Energy Shield
There are some really excellent Elder and Shaped mods for chests as well, although the combination of such with the Delve crafted Spectres mod is extremely rare and expensive, so we have opted to exclude them from the basic priority. By far the most important acquisition is the additional Spectre itself, resulting in millions of extra damage per second on bosses.
Vis Mortis is the best option early in the gearing path. Defensively you gain a fair amount of Energy Shield, while your Slave Drivers deal extra Chaos damage.
Tabula Rasa can be used early on in a league, as it is easily farmed in Blood Aqueducts on the first day of a league, even on Solo Self-Found.
Helmet
League Starting / Solo Self-Found
As with all summoner builds, the Bone Helmet is our go to choice. Prioritize affixes as follows:
- [Uncapped] Elemental Resistances
- +# to Maximum Life
- +# to Level of Socketed Minion Gems (see the Improving the Animate Guardian section for why this is important)
- +# to Maximum Energy Shield / +# to Maximum Life
- +# to Maximum Mana
Wraithlord is a perfectly fine option while leveling and early in the end-game.
A Rare Helmet that is not a Bone Helmet is also perfectly fine in the early end-game, and you could even kill Uber Elder without issues. Simply focus on capping your Resistances and finding a large Maximum Life roll.
Recommended Labyrinth Enchants in order of priority:
- Spectres have 40% increased Damage
- Spectres have 12% increased Attack and Cast Speed
- 30% increased Conductivity Curse Effect
- Flesh Offering grants an additional 21% increased Attack Speed
- 30% increased Flame Dash Cooldown Recovery Speed
End-Game
The Devouring Diadem is required in order to run Summon Skitterbots in addition to our two 50% auras. Not only does it allow us the freedom of additional auras, but it also provides the automatic skill Feast of Flesh which consumes corpses to provide Life and Energy Shield. This affords additional survivability and sustain, especially since we are using Eldritch Battery (provided by the item) and Mind Over Matter. Since this item is not a Bone Helmet, however, it also requires an enchantment for maximum effect.
Recommended Enchantments:
- Spectres have 40% increased Damage
- Spectres have 12% increased Attack and Cast Speed
The enchantment is not necessary to make the leap; the diadem alone will suffice as a large injection to damage.
Gloves
A pair of Rare Gloves should be used. Any base is fine, though Evasion and Armour bases are both nice bonuses to defense and easier to obtain. Prioritize affixes as follows:
- [Uncapped] Elemental Resistances
- +# to Maximum Life
- Minions Have % Increased Damage (Crafted)
Boots
Bones of Ullr should be used when you are on a budget. They are extremely cheap and easily obtained on any league and enchants are widely available. They can be used throughout the entire endgame and are easily good enough to destroy the Uber Elder should you desire. The main downside of these boots is the Movement Speed roll, but the extra level to Raise Spectre could be quite valuable if it pushes you to a breakpoint.
A pair of Crafted Rare Boots is the best possible upgrade. By using Potent Chaotic Resonators socketed by Bound Fossils and Shuddering Fossils you should eventually be able to get a pair of Boots with 25%+ Movement Speed. You can also use a Powerful Chaotic Resonator and add a Pristine Fossil, although this adds cost. Repeat this process until you have a smattering of rolls you are satisfied with — obviously, having more currency and/or more Fossils to invest will allow you to aim for a better set of rolls. That said, all you really need is Movement Speed and the Spectre gem level roll and one other useful stat (Life or Resistances) for the Rare boots to outstrip Bones of Ullr. Two-Toned Boots (Fire and Cold Resistances) are a great base since you can guarantee they will already have some Resistances through their implicit.
Weapon and Shield
Weapon
We prefer wands with cast speed implicits (such as the Profane Wand). The three most important stats to have are:
- +1 Level of All Minion Skill Gems
- Minions Deal % Increased Damage (ideally Citaqualotl’s Incursion Prefix)
- Trigger a Socketed Spell When You Use a Skill (Crafted — Syndicate Recipe)
Shield
Victario's Charity is the best shield for virtually all situations and should be coupled with the Necromantic Aegis keystone. It has a nice Life roll and grants Power and Frenzy charges to your minions, and is easily obtained on any league including Solo Self-Found.
Accessories
Amulet
A Rare Amulet, ideally with a Dexterity implicit ( Onyx Amulet, Jade Amulet, and Citrine Amulet are the best options) is our go-to choice. This is a nice slot for this build as we do not need any of the expensive traditional damage stats such as Crit Multiplier or Weapon Elemental Damage. Prioritize affixes as follows:
- +1 to the Level of All Intelligence Skill Gems (Hunter influence — Additional Raise Spectre Level)
- [Uncapped] Elemental Resistances
- +# to Maximum Life
- +# to Attributes (as needed)
- % Increased Maximum Energy Shield
- % Increased Movement Speed (Shaped Prefix)
- +# to Maximum Energy Shield
Rings
Unset Rings are preferred, as Summoner’s often need every gem socket they can get. Using Unset Rings allows us some more freedom with out links. Similar to amulets, we just want high defensive rolls. Prioritize as follows:
- [Uncapped] Elemental Resistances
- +# to Maximum Life
- Minions Deal % Increased Damage
- +# to Attributes (as needed)
- % Increased Cast Speed
- +# to Maximum Energy Shield
Belt
A Stygian Vise is the best belt base to use. Prioritize the stats of your belt as follows:
- Elemental Resistances
- +# to Maximum Life
- % Increased Effect of Flasks on You (Crafted)
- +# to Strength
- +# to Armour
Jewels
Watcher's Eye
If you are using The Devouring Diadem you have the option of using a Watcher's Eye with a Haste mod. The permanent Phasing while Haste is active is of particular interest, especially for Delving, and is often not expensive either due to its lack of damage.
Unique Jewels
The only required Unique Jewel is Unending Hunger, which gives your Minions a learge chance to gain Soul Eater for 30 seconds on kill. This is a huge boost to clear and most bosses. The Intelligence does not need to be allocated to socket the Jewel. If you are not league starting, you can even level with this Jewel. We have chosen to socket it as shown below:
###item:anatomical-knowledge### is a cheap Unique Jewel that is quite powerful defensively that you may consider using before you have truly excellent Abyss Jewels. Even then it does not necessarily need to be replaced, but is also not a required pickup and can be shuffled out in favor of a strong Ghastly Eye Jewel. We have chosen to socket it as shown below:
Abyss Jewels
Abyss Jewels are preferred over their standard counterparts. We make use of Ghastly Eye Jewels in all our remaining sockets as well as our Stygian Vise. Prioritize affixes as follows:
- +# to Maximum Life
- % Increased Minion Damage if You’ve Used a Minion Skill Recently
- Minions Have % Increased Attack Speed / Minions Have % Increased Cast Speed
- Minions Deal # to # Additional Lightning Damage
Any other affixes you can fit in or make use of, especially if you are crafting your own Jewels, are perfectly fine. % Increased Minion Damage if You’ve Used a Minion Skill Recently is only to be used if Convocation is socketed in your Unset Ring. If it is part of your auto-cast setup in your wand it will not trigger the buff and you will have a wasted affix on your jewel. Minion skills must be manually cast in order to procure this buff.
Flasks
- Seething Divine Life Flask of Staunching
- Experimenter’s Jade Flask of Reflexes
- Chemist’s Basalt Flask of Heat
- Experimenter’s Quartz Flask of Warding
- Alchemist’s Quicksilver Flask of Adrenaline