Explosive Arrow Slayer Gear, Jewels & Flasks
SUMMARY – TL;DR
Cap your Elemental Resistances and get the attributes your gems require in order to equip them. The majority of your items should be Rare and have Life and increase any other attributes, your Amulet will focus on critical strike chance & critical strike multiplier with +1 to level of all fire skill gems.
Your Jewellery in general will want – to mana cost of Non-Channeling Skills
Stacking Spell Suppression on Body Armour, Boots, Gloves & Helmet is also great. This can ONLY appear on gear with Evasion, it can still be found if its Armour/Evasion or Energy Shield/Evasion, though pure evasion & armour/evasion bases will take precedent.
My quick list recommended approach for this build is:
Item Slot | Item Name | Rarity |
Head | Life & Resistances as needed | Rare |
Amulet | Life, resistances & crit multi, keep an open prefix for “non-channeling skills have -# to Total mana cost” bench craft | Rare |
Chest | Evasion based Rare with Spell suppression, high life, and resistances | Rare |
Gloves | Evasion based Rare with Spell suppression, high life, and resistances | Rare |
Boots | Atziri's Step , later moving on to Rare boots with brittle ground from influence, spell suppression, movement speed, life | Unique & Rare |
Belt | A Rare Stygian Vise can be used for an Abyssal Jewel with lightning/cold dmg to attacks, fill it out with life & resistances as per usual. | Rare |
Rings | Life, “#% of damage taken recouped as life “, open prefix for “non-channeling skills have -# to Total mana cost”, resistances as and when needed. | Rare |
Weapon | Quill Rain | Unique |
ARMOUR PIECES
A lot of the higher budget examples can either be purchased or crafted. If crafting, I strongly recommend utilizing Craft of Exile to determine the cheapest approach to crafting the desired items.
Since most items in this build are Rare, the main focus will be to have as much Life as possible and ensure your attributes, suppression and resistances reach the desired caps. However, with that said there are some juicy choices one can take to increase the build’s efficiency, though they will come with a higher price tag.
You have the option of going for hybrid evasion & energy shield pieces, with the option of picking up Spell Suppression suffixes to help mitigate spell damage.
Helmet
In this slot, you’ll want a high Life helmet ideally with an extra mana roll on it. Remember to always cap your elemental resistances and ensure you have the attributes your gear/gem requires! If you are suffering from high mana costs, it may also be worthwhile to pick up the Searing Exarch implicit for reduced mana cost of attack skills.
BODY ARMOUR
This slot is business as usual, Guatelitzi ( Alva Temple modifier) if possible, with Spell suppression and resistances are your best friend. You can play around with Lesser Eldritch Ichor or higher tiers, and Lesser Eldritch Ember to hit some juicy implicits like Critical Strike Multiplier for Attack Damage.
GLOVES
The core of Life, Suppression, and resistances remains here too. For the Eldritch Implicits you can look at Cold/Lightning damage to attacks which can help solve Elemental Equilibrium. Attack Speed, Crit Chance, and Spell Suppression are also valid options.
BOOTS
As with the helmet, you’ll ideally want high Life with Spell Suppression, along with movement speed and any attributes/resistances needed. An insanely easy to acquire Brittle Ground implicit from Eldritch Currency will also give you a flat 5% critical strike chance, and is desired.
BELT
A rare Stygian Vise is the best option here along with high Life/mana with any resistances and/or attributes as you need. The jewel inside should have a flat Life roll and if you have yet to solve your Elemental Equilibrium, cold/lightning damage to attacks.
H3. JEWELS
The unique jewel we use for this build is: Rain of Splinters
ACCESSORIES
AMULET
We’re looking for as much damage as possible, this can be attained through +1 to level of fire skill gems, critical strike chance & multiplier. Life & Resistances are a welcome cherry on top. Look for an open prefix for reduced mana cost craft
The anoint you want is Divine Judgement.
RINGS
Here we’re gonna further fill out our resistances and life, as well as picking up the -mana cost for non-channeling skills craft.
WEAPON & QUIVER
Our main options are a Quill Rain or +3 thicket bow with +arrows, attack speed, fire penetration, and critical strike rolls.
QUIVER
A Broadhead Arrow Quiver will give us huge amounts of attack speed, scaling it further with critical rolls, life, and elemental damage with attack skills will be the best in slot here.
FLASKS
Flask set-ups are almost always a matter of personal taste when it comes to what utility flasks to use. However, I will list the set-up I’ve been using for a smooth play experience. To find the available list of modifiers the flasks can have, check out these links: Utility Flasks, Life Flasks, Mana Flasks & lastly: Hybrid Flasks
Slot | Flask | Description |
1 | Divine Life Flask | Life flask, preferably with instant recovery & bleed removal, or “Gain charges when hit by an enemy” modifier |
2 | Quartz Flask | Extra chunk of Spell Suppression & Phasing are a huge QoL |
3 | Granite Flask | Getting a Granite with increased armour during Flask effect can significantly increase our physical mitigation |
4 | Diamond Flask | This flask is here to increase our critical strike chance |
5 | Quicksilver Flask | Going fast is significantly more fun than going slow. |
For help crafting your non-Unique flasks, we recommend checking out our Flask Crafting Guide.