Soulrend Trickster Ascendancy, Bandits, and Pantheon Powers

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Ascendancy

Trickster Ascendancy

  1. Weave the Arcane
  2. Swift Killer
  3. Patient Reaper
  4. Prolonged Pain

Additional Information

Trickster is a highly underrated Ascendancy with a huge amount of power, and it comes online very early in the leveling process without the need for end-game gear or Uber Labyrinth. It also allows for more flexible early gearing as it does not rely on Energy Shield as heavily and provides more clear speed and a better rounded defensive phalanx.

Weave the Arcane is an incredible node, and it should be the first pick for your Trickster. The free use of movement skills is really convenient for leveling, giving us a virtually permanent 20% Boost to Attack and Cast speed, both of which are valuable to our build (the Attack Speed boosts Shield Charge Shield Charge speed). In the end-game the 6% damage reduction will be active most of the time, and the increased Mana pool results in more effective health due to Mind Over Matter.

Swift Killer is an easy second choice, granting permanent Frenzy/Power Charges for this build. This helps with movement speed around the area, making leveling even faster, as well adding a respectable injection of damage.

Patient Reaper is a massive node for this build, although it is not as effective until you are reaching the end-game, hence why we save it for our third pickup. Overall, it just provides everything we could ask for; increased Damage over Time, resources back on kill, and increased recovery on kill. Once Merciless lab is completed you will feel a potent boost to your exile as you step into the end-game.

Prolonged Pain is just icing on the cake, stacking some additional skill effect duration and damage over time.

Deal with the Bandits Reward

You should kill all three bandits for the Passive Points it provides. Alira is an alternative choice, which can be extremely valuable for league-starters or solo-self found characters, mainly due to the large resistance bonuses it provides. Once end-game is achieved, and proper gear acquired, however, it is recommended to shift to the 2 Passive Points.

Pantheon

As with many builds, Pantheon choices are rather flexible and can be adjusted to suit the situation and personal preference.

Major Gods

  • Soul of Arakaali is a great all around choice, especially when fully upgraded.
  • Soul of Solaris remains a great choice for general bossing when fully upgraded.

Minor Gods

  • Soul of Shakari is a good all purpose choice, particularly with the Incursion league being added as a permanent fixture. The upgrade, granting Poison immunity, is particularly good and removes a map affix from any sort of relevance entirely.
  • Soul of Yugul is typically the best choice for Shaper and [Uber] Elder.
  • Soul of Ralakesh is a good choice for Uber Atziri.

Check out the main page of the guide or use the menu on the right side of this page to navigate to the other sections of the guide.

Changelog

  • 3.10 Delirium; Initial updates for the new league with new formatting, tree, assessment, gem links.

  • Fully updated for Patch 3.9 Metamorph.

  • Updated for Patch 3.8.0 Blight League — Passive Skill Tree, Build Assessment, Gem Links.

  • Updated gem recommendations.

  • Updated leveling section.

  • Fully updated for Legion 3.7: Passive Trees, Playstyle, Gear Recommendations, Gem Recommendations, and more.

  • Added new skill tags for Soulrend, Bane, and Malevolence.

  • Large update to the guide. Totally re-did Gem links, and updated the Introduction, Playstyle, Passive Tree, Gems, and Gear sections.

  • Fully up to date for Synthesis 3.6 launch.

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