Soulrend Trickster Gear, Jewels, and Flasks

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Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness.

Our recommendation:

Item Slot Item Name
Head Delve Crafted Rare Helmet
Amulet Rare Amulet
Chest Belly of the Beast Belly of the Beast
Gloves Rare Fingerless Silk Gloves Fingerless Silk Gloves
Boots Rare Two-Toned Boots (Cold and Lightning Resistances) Two-Toned Boots (Cold and Lightning Resistances) or Three-step Assault Three-step Assault
Belt Rare Stygian Vise Stygian Vise
Ring 1 Essence Worm Essence Worm
Ring 1 Rare Ring
Weapon Breath of the Council Breath of the Council
Shield Ahn's Heritage Ahn's Heritage

For crafting Rare items, you can check out all the affixes that can roll on an item base, depending on its level, influence, and many other factors, using our affix tool.

Armour

Chest

There are a handful of superb options:

  • Belly of the Beast Belly of the Beast is relatively inexpensive and prevents a huge boost to survival. This forces us to take Mind Over Matter on the tree, but is generally worth the trade off.
  • Cloak of Defiance Cloak of Defiance is a cheap an effective choice, providing an empowered version of Mind Over Matter as well as a large helping of Evasion and Energy Shield.
  • Cherrubim's Maleficence Cherrubim's Maleficence is a higher damage option, at the expense of defense and Passive Skill points (as you will be required to invest into Mind Over Matter).

Tabula Rasa Tabula Rasa is a perfectly viable option early on, particularly if you find a few Humility Humility cards while leveling.

Helmet

This is a very flexible slot, and can be easily adjusted for whatever your build needs at the moment. We will be using a Rare item, preferably with an Evasion base. Prioritize the stats as follows:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. Nearby Enemies have -9% to Chaos Resistance (Delve Suffix) — Armour Base Only
  4. % Increased Evasion Rating
  5. +# to Evasion Rating

To craft the -9% to Chaos Resistance helmet for this build you will need Aberrant Fossils. This is not a necessary suffix by any means, but it is not difficult to craft, and usually costs only a few chaos worth of fossils and resonators to do so. Consider crafting this suffix when you buy a Labyrinth enchant, as white bases are usually cheapest anyways.

Gloves

We will be using a Rare in this slot. Fingerless Silk Gloves are an option for damage, though at the expense of extra Evasion in this slot. Prioritize the stats as follows:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. Increased Attack Speed
  4. % Increased Evasion Rating
  5. +# to Evasion Rating

Boots

Three-step Assault Three-step Assault is a good choice if you are running Onslaught via Flasks or Ahn's Heritage Ahn's Heritage, and can be cheaply obtained or found on Solo Self-Found with little effort. The Spell Dodge is also quite beneficial when stacking with the rest of our defenses.

A Rare item is also a great choice for this slot. Prioritize stats as follows:

  1. [Uncapped] Resistances
  2. % Increased Movement Speed (25%+)
  3. +# to Maximum Life
  4. % Increased Attack Speed
  5. % Increased Evasion Rating
  6. +# to Evasion Rating

The 2-socket version of Bubonic Trail Bubonic Trail is a great late-game upgrade that adds some significant damage. Do not bother trying to fit a Ghastly Eye Jewel anywhere in your build, as they only have useless affixes, and are not worth the cost of the Jewel slot.

Weapons and Shield

Main Hand/Weapon

Breath of the Council Breath of the Council is our weapon of choice. The Chaos Damage, Area of Effect, and Skill Effect duration is too much to pass up. A Rare should be used until it can be acquired. Cerberus Limb Cerberus Limb can also be used, and is usually cheap and easily bought.

The best possible option is a Rare dagger or wand. All you really need on the base item is an Essence of Delirium, which applies the Your Hits Inflict Decay, Dealing 500 Chaos Damage Per Second for 8 Seconds, and the rest can be crafted. Having the % Increased Spell Damage/+# to Maximum Mana prefix alongside it is ideal, as well.

Weapon

You will want to craft the following affixes:

  1. Can Have Multiple Crafted Modifiers
  2. % Increased Chaos Damage / Chaos Skills Have % Increased Skill Effect Duration
  3. % to Non-Ailment Chaos Damage Over Time Multiplier
  4. % Increased Cast Speed / % Chance to Gain Arcane Surge When You Kill an Enemy

If you are using a Weapon with these crafts you can opt to replace Arcane Surge Support Arcane Surge Support in your main link with Swift Affliction Support Swift Affliction Support (assuming you are already using Empower Support Empower Support, otherwise swap this in instead). Arcane Surge is still a superior option for many bosses, however, so it is a personal choice.

Shield

Ahn's Heritage Ahn's Heritage is our shield of choice. Good block chance and high defenses are welcome, and using two Fragility Fragility Jewels forces the shield effect to remain active at all times. This means that while using this shield we have the benefits of a maximum roll Loreweave Loreweave (78% resistances) without sacrificing the chest slot, and permanent Onslaught.

A Rare can be used until Ahn's Heritage Ahn's Heritage can be acquired. Prioritize stats as follows:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. % Increased Spell Damage
  4. % Increased Cast Speed
  5. +# to Mana

Accessories

Amulet

A Rare amulet is used. Prioritize the stats as follows:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. % Increased Chaos Damage (Delve Prefix OR Essence Suffix)
  4. % Increased Spell Damage
  5. % Increased Movement Speed (Shaped Prefix)
  6. +# to Maximum Mana
  7. % Increased Attack Speed

Ring #1

Essence Worm Essence Worm occupies one of our Ring slots, allowing us to run Malevolence Malevolence for free with massively increased effect. Use a Rare until this can be obtained; see Ring #2 for information on stat hierarchies.

Ring #2

A Rare ring is used. Unless you need Resistances from the implicit, a Coral Ring is overall the most desirable base. Prioritize the stats as follows:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. +# to Maximum Mana
  4. % Increased Cast Speed
  5. % Increased Damage (Crafted)
  6. % Increased Chaos Damage (Crafted)
  7. % of Chaos Damage Leeched as Life (Delve Prefix)

Belt

A Stygian Vise Stygian Vise should be used with the follow stats prioritized:

  1. [Uncapped] Resistances
  2. +# to Maximum Life
  3. +# to Maximum Mana
  4. % Increased Chaos Damage (Delve Prefix)
  5. % Increased Maximum Life (Elder Prefix)

Jewels

Two Fragility Fragility Jewels should be socketed once you have acquired Ahn's Heritage Ahn's Heritage.

Transcendent Spirit Transcendent Spirit should be socketed above Herbalism, and provides 291 Mana and ~10% Movement Speed.

Transcendent Mind

Normal Rare Jewels should be used to fill out the rest of your sockets. Prioritize the stats as follows:

  1. % Increased Maximum Life
  2. % Increased Chaos Damage
  3. % Increased Damage over Time
  4. % Increased Spell Damage
  5. % Increased Damage

If you are using Bubonic Trail Bubonic Trail, you will prioritize stats for Abyssal Jewels as follows:

  1. +# to Maximum Life
  2. % Increased Damage over Time While Holding a Shield
  3. % Increased Chaos Damage
  4. +# to # Chaos Damage to Spells

Flasks

  • Seething Divine Life Flask of Staunching
  • Witchfire Brew Witchfire Brew
  • Chemist’s Basalt Flask of Warding
  • Experimenter’s Quartz Flask of Heat
  • Alchemist’s Quicksilver Flask of Adrenaline

Check out the main page of the guide or use the menu on the right side of this page to navigate to the other sections of the guide.

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